This means that you can only cast it once per day at its lowest level. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage. As a houserule I would say transmuting the fire to acid makes it an Acidic Sphere and no longer a Flaming Sphere - since the RAI of the transmute feature is to change the fundamental nature of your spells in an ad hoc way without having to homebrew a new spell. You will need to find a way to get heavy armor on your character build. I ran into this problem of trying to make a melee sorcerer too. Wikidot.com Terms of Service - what you can, what you should not etc. Monstrous Compendium Vol 3: Minecraft Creatures. Armor of Agathys 5e Guide: What is Armor of Agathys? Spell options are essentially booster spells that any character with that ability can choose to activate when casting spells, allowing the creation of spells that are already powerful but still effective. Answer: Armor of Agathys is a great spell and only gets better as you gain higher-level spell slots. Becausemagic. What differentiates living as mere roommates from living in a marriage-like relationship? When you cast this spell using a spell slot of 2nd level or higher, both the temporary hit points and the cold damage increase by 5 for each slot. What if it was transmuted to cold damage? How does Armor of Agathys interact with getting temporary hit points? Melee sorcerer, Clockwork battlefield controller. Purposefully trigger opportunity attacks. Armor of Agathys grants the player a pool of temporary hit points based on level. Armor of Agathys can be influenced by a sorcerers metamagic. A character does not benefit from the effects of Armor of Agathys and. You get access to heavy armor, a bunch of useful spells and cantrips like Bless and Guidance. This is more of a tactical tip than a strategic one: Armor of Agathys casting time is 1 action, so if youre already in combat, its probably not worth casting. Unless it is Arcane Ward which is not actually THP, it is a separate entity that takes damage for you. This shifts the damage type of any spell to one of the two that the subclass needs, so every spell can trigger the abilities it gets. I have a character who uses transmute spell and is super into elemental admixture fluff/flavor and he runs into these weird edge-cases all the time. Any creature that hits you with a melee attack takes 15 cold damage. , . Armor of Agathys is one of those spells that everyone uses, and, Temporary hit points do not stack. If you ram the sphere into a creature, that creature must make the saving throw against the spheres damage, and the sphere stops moving this turn. The Armor of Agathys spell was almost exclusively built for a Pact of the Blade warlock. Not relevant as there is no damage roll when dealing damage. First, the temporary hit point benefit from the spell, and second the damage capability of the spell. It's a fairly reasonable thing for a DM to allow, but just remember to run it by them I suppose. I'm unsure whether"fire" in this instance is fire damage (which is now acid damage) or whetherthe flaming sphere is still considered fire after being transmuted. Then to make doubly sure I made a Sorcerer and multiclass into Fighter and nope no heavy armor proficiency there. A TransmutedFlaming Sphereto acid reads as follow: Flaming Shpere: A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. Unless the damage taken removes all of the temporary HP from the spell, the spell does not end. TheTransmute spell only change damage to acid and not the rest of the spell effect by strict reading of the rules so a Web would still be exposed to fire sphere even though it didn't take fire damage. Pair with resistance. What do you think? Looking forward to using Spirit Shroud, Tentacle of the deeps, and Ray of Frost to lock down a single target. A requirement of Armor of Agathys is that a creature hits you (emphasis mine). Armor of Agathy can be a neat spell if you get more than one use out of it. Just, flames that dissolve things like acid while damaging them instead of incinerate like normal flames. document.getElementById("ak_js_1").setAttribute("value",(new Date()).getTime()); 1xBet . It is geared toward a warlock who doesnt mind getting in close and mixing it up. This effectively doubles the number of temporary hit points and damage that the spell can deal, which makes it a great combination. This means that if you have cast Armor of Agathys on yourself and have your Arcane Ward up, a creature that hits you with a melee attack will take the cold damage from your armor. The damage type TRANSMUTED SPELL choice has moved to Elemental Affinity. Yes. It can be helpful when severely outnumbered. There are few casters who are going to be in melee range more than the blade warlock. This makes you hard to hit and deals damage if you are hit. After your echo has been summoned, it is considered an object and cannot benefit from this spell. Does Armor of Agathys work for melee spell attacks like Spiritual Weapon? I might do this for a sorcerer I might make soon for a possible upcoming campaign! Bam! While this spell is good when cast at 1st level, it begins to shine when cast using higher spell slots. Hey, I wonder how the following interaction works. Watch headings for an "edit" link when available. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at (www.wizards.com).. Instead, having abilities that reduce damage on a hit is important to prolonging the number of hits you take before your armor is fully destroyed. While this finally allows for more elemental themed sorcerer's, some spells don't fit with certain element s very well unless you add a bit of flavor. Please enable JavaScript to get the best experience from this site. There are few dual-purpose spells in the game, and not many can be as flavorful as Armor of Agathys. Armor of Agathys the Warlock exclusive frost shield that simultaneously protects the caster and harms anyone foolish enough to attack them. What is this brick with a round back and a stud on the side used for? For weapon/armor proficiencies you can choose a race which give proficiency in weapons, or a fighter, paladin or Hexblade dip could work as well. Join our mailing list to stay up to date and get notices about our new releases! Using Armor of Agathys at 3rd level gives the caster 15 temporary hit points. How does grappling interact with the Armor of Agathys spell? You don't need to absorb the full damage taken to deal damage, and the damage AoA deals remains constant regardless of the amount of temporary hit points the caster has from the spell. Answer: Yes. Transmuted spell on armor of agathy's allows you to overcome resistances and immunities. This is a good use of a sorcery point if youre unsure how long you need the armor for. This spell does not increase your AC despite having armor in the name, so look for other ways of defending yourself and enjoy the thrill of taking damage and telling your DM that theyre going to take some too. The scroll is destroyed upon use. Hey, the spell does coat you and your gear in spectral frost. This spell should be cast ahead of time as you prepare for battle or venture into dangerous areas so that you dont waste an entire turn casting it. Transmuted Spell is primarily useful for Sorcerers who only have spells that deal one or two types of damage and need to get around an enemy's resistance or immunity. The rules for Armor of Agathys are found in Players Handbook on page 215. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. You're mixing the influence of acid into the fires, not replacing the fires. What happens to Temporary Hit Points when you Wild Shape? Armor of Agathys, like many of the spells in the game, is situational. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. By RAW, if the spell specifically states it ignites flammable things then it still does, regardless of what damage type you have changed it to. This option is most beneficial to not be counterspell or to cast a spell undetected in social situations. The rules for Armor of Agathys give a good description of the visual components of the spell and a straightforward explanation of how it works. These spells say that while mounted on your steed, you can make a spell you cast that targets only you target your steed as well. This trait replaces the Infernal Legacy trait. It lasts for an hour when cast. A warlock dip could be good but I'm kinda stuck between the Old One who gets dissonant whispers and the hexblade for the weapons and armor and (if you go to level 2) the advantage on Con Saves with one of the invocations. Still, combining these two spells adds layers of protection to yourself. It is exclusive to the warlock, grants temporary hit points, does damage, and it looks cool. This 4th level spell gives the target resistance to non-magical physical damage. This is a bard ability at level 10 (level 6 for lore bards) that gives you access to any spell in the game. Something does not work as expected? At higher levels, a warlock should gain enough hit points to withstand a few attacks, with these hit points meaning more damage will come out of the spell. Quick thing: I'm noticing green flame blade/booming blade have a material component of a weapon "that costs at least 1sp.". Some focus on utility, while others specialize in dealing devastating damage. If for some reason, you were trying to save the damage dealt for a specific enemy and were hit by a different enemy, you cannot forgo the damage effect to use later. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage. Armour of Agathys is a Spell in Baldur's Gate 3. The spell describes a magical force that manifests as spectral frost. See page 115 of the PHB, under Arcane Ward. Does the Armor of Agathys spell still damage attackers if you have temp HP from another source, such as the Dark One's Blessing feature? Do multiple sources of temporary hit points combine, or do you only get one set? Besides straight-up resistance, there are other ways to reduce the amount of incoming damage you take while Armor of Agathys is active. He's created many D&D game guides and will always provide the best advice, making sure to scour the source material and shares it all with us here! (future feature). , who can cast Armor of Agathys once per day as a 2nd level spell. For an hour, you gain five temporary hit points. You gain 5 temporary hit points for the duration. It is widely considered one of the best early warlock spells. Spend two sorcery points to cast as a bonus action. Armor of Agathys only stops dealing cold damage once the temporary hit points granted by the spell run out. However, the cost of this ability is relatively high at up to 5 sorcery points. If youre feeling especially good about your level of resistances/damage reduction methods, one way to get some level of control over who you damage with Armor of Agathys is to purposefully trigger opportunity attacks. Also shield is a must have spell for this build.